For Discussion: Policy Changes

We’re coming up on our first anniversary in First Clan and we’re quickly closing ground on the Top 200 US leader board. It’s time to look at how we run things around here and consider some changes. These apply primarily to First Clan, since leaders in the other clans are free to set their own guidelines.  However, those leaders should have similar priorities in the way they choose to run their clans.  Continue reading For Discussion: Policy Changes

We’re Looking for a Few Good Clans!

We’re growing. The NCroyale family of Clash Royale Clans is strong and we want to keep getting stronger. We’re not just looking for top players, we’re looking for entire clans to join with us. This isn’t about shuffling players around between clans, it’s about building a strong group of clans that will be more fun for players at every level and challenge the game’s leaderboards at the top.  Continue reading We’re Looking for a Few Good Clans!

Balance Changes this Thursday (12/15)

You get a buff! YOU get a buff! YOU GET A BUFF!!!

Elite Barbarians: Hitpoints +19%, Damage +14%, Hit Speed to 1.4sec (from 1.5sec)
Tornado: Radius +10%, stronger pulling power
Inferno Dragon: Hitpoints +5%, re-targets 0.4sec quicker
Balloon: Death Damage +105%, Death Damage explosion radius +50%
Wizard: Hit Speed to 1.4sec (from 1.6sec), initial attack comes 0.2sec slower
Giant Skeleton: Damage +8%
Lumberjack: Hitpoints +6%
Bomber: Damage +4%
Mortar: Boulder explosion radius +11%
Mirror: Level 8 Mirror will create max level +1 cards again

Supercell tries to explain each of these adjustments on their blog at and Reddit will rip it up on /r/clashroyale.

Here’s what the YouTubers have to say:
Orange Juice Gaming
The Rum Ham